How I made Plants are mad


Hi! I'm Benyamin and this is my first game that I publish somewhere and here I want to talk about how I made this game.

I made the game with python and pygame library using vs code. 

First of all I created a window and then the player and it's movement. I then drew some art and a tutorial level using tiled map editor.

And here all the problems begun! I didn't knew how to do many of the things that I wanted to.

First of all I was trying to use different map layers and check for collision between the player and wall layer but I had no idea how to do it so I just used a png instead and made some invisible rectangles.

Then I wanted the player not to be able to cross through the rectangles but I had some trouble to make it work cause I pretty much already had spaghetti code and couldn't find a way to make it work.

Here I got the idea to make a rage game and you couldn't even touch the walls. After I implemented this i put all wall rectangles where they should have been. Then I made five more levels and put all walls in place.

I then made the plants(enemies) and implemented 12 of them(4 types) and put them manually in every level.

Then I made all the animations. It took 2 days... because it was the first time I had made animations and it  didn't come out very good but I think they are acceptable.

Then I created the menus although I had many problems making them work because it again was the first time that I had made them.

And at the end I was running out of time so I downloaded some sound effects and a music. Then I quickly implemented them and uploaded the game.

Thanks for reading and playing.

Get Plants are mad

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.